Factions (Essonay)
From Towers
Categories: Group | Campaign | Setting
The Kingdom of Essonay is full of interesting groups of a variety of kinds. Here is a sample of the factions you might find (or be part of) in Essonay.
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Military Orders
- Agersiin, the main army of the Kingdom of Essonay
- Fraternal Order of Archers, for excellence in archery (open to all)
- Blue Marines, the navy of airships
- Order of the Strongoak, exclusive order of fighter-druids, rangers, and wardens
- Far Riders, horsebacked rangers and patrolmen of the Essonay borders
- Black Rangers, covert military group of spies, scouts, and special operatives
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Academic Groups
- College of Talienne, a respected school of arts and philosophy
- Wizard's Hall, a pact of ten wizards who teach arcane arts
- Order of the Purple Robe, an honorary society that recognizes the brightest sages
- Sisters of Learning, a monk order that promotes education and training for women
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Religious Sects
- Temple of Uril, the fundamental church most Essonayans attend to worship Uril
- Urilian Order, monks who worship Uril and seek truth in nature
- Benevolent Order of the Unicorn, an honorary society that recognizes great deeds
- Holy Order of the Wood, a druidic sect in Essonay
- Knights of Fire, mainly paladins, a holy fighting order of Sulerien
- Supplicants of Pain, healing order of clerics who worship Sulerien
- Brotherhood of the Four, a monk order who study the elemental nature of the world
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Guilds and Similiar
- Hall of Commerce, a proto-guild trying to control prices in Essonay
- Caravan Alliance, a pact of traveling merchants banding together for protection
- Sons of Kolbrand, a loose confederacy of farmers protecting their own interests
- United Bardic Kingdom, a large number of entertainers who "elect" a "king" to lead them
- Minor Arcana Guilders, hedge mages and potion makers and scrollwrights
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Social Clubs
- Long Feathers, chiefly nobles who meet to drink and hunt
- Oak Deck Card Club, group of commoners who meet at a popular tavern to play cards
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Organized Crime
- Silent Hand, a band of pickpockets and burglars
- Iron Brothers, a large group of bandits and marauders who waylay travelers
- Invisible Road, fences and smugglers
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